AI Insights · Timothy · October 2024
Top 5 Bubble Shooter Games Performance on Android in South America, Q3 2024
Explore the performance trends of the leading bubble shooter games on Android in South America during Q3 2024, with insights into their downloads, revenue, and active user metrics.
The third quarter of 2024 saw varying performances among the top bubble shooter games on the Android platform in South America. According to Sensor Tower data, these games exhibited diverse trends in terms of downloads, revenue, and active users.
Bubble Shooter Family by Playful Bytes displayed a notable fluctuation in weekly downloads, starting with approximately 155K in early July and peaking at over 202K by July 22. However, downloads tapered off to around 68K by the end of September. Revenue also showed variability, beginning at $67 and reaching a high of $94 in late August. Active users grew from 420K at the start of the quarter to a peak of over 709K in late August before stabilizing at around 659K by quarter's end.
Fruit Merge: Juicy Drop Game from Brave HK Limited, launched mid-July, experienced a surge in downloads, climbing from 13.6K to a peak of 250K in late August. The game's revenue followed a similar upward trajectory, reaching $377 by the end of September. Active users increased significantly from 11.6K to over 458K during the same period.
Bubble Shooter - Pop Bubbles by IVYGAMES maintained a steady download rate, starting at 59K and peaking at 67K in the second week of July, before declining to 22K by the end of September. Revenue remained modest, fluctuating between $6 and $83. Meanwhile, active users started at 119K, peaked at 155K in late August, and then decreased to 105K by the end of the quarter.
Fruit Drop Master by Metagame.Ltd showed a gradual increase in downloads, from 40K in early July to a peak of over 60K in early September, before concluding the quarter at 35K. Revenue was relatively low, with minor fluctuations, while active users consistently hovered above 600K, peaking at 700K in early September.
Lastly, Marble Match Origin by LeisureLab Studios experienced a decline in downloads from 54K at the start to 22K mid-quarter, before rebounding to 51K by the end. Revenue remained stable, averaging around $300 weekly. Active users started at 300K, peaking at 351K mid-September, before slightly reducing to 336K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.